A solo-made, physics-driven puzzle platformer prototype, still proving its idea. If you’d like it to become a full game, I want to hear from you.
I’m Oshev, the solo developer behind Utopia Machina. I make games designed to brighten your day and offer a quick escape from routine.
A solo-made, physics-driven puzzle platformer prototype, still proving its idea. If you’d like it to become a full game, I want to hear from you.
A frantic party tag game for 1–4 players. Race for loot—or hunt down everyone who does.